Certification

Certification
Hi folks!

It has come to our attention that several players had some questions about the randomness of our games. Most questions are most often about the drawing system of the Bingo balls and therefore we'd like to present you with a few facts about how all of this works.

GamePoint works with something called a Random Number Generator (RNG). This is a generator that randomly draws Bingo balls AND Bingo cards separately, deals cards in all card games and the dice in our dice games.

Although we've always said it ourselves that we do not and cannot influence the games we could not always convince everyone. This is a fact of life we have to live with, but we also have to live with the fact that we CAN show you that everything is really random. Therefore, in 2009, we approached a company called iTech Labs. A company specialized in testing online gaming systems. They've tested and certified all types of games on a wide range of online gaming platforms during past 12+ years. So this is a company with a lot of experience!

Itech Labs tested our RNG and found that our Card and number sequences are unpredictable, non-repeatable and uniformly distributed and awarded us with a fingerprinted certification. You can find this certificate right here and can also be found in our Help section of the website.

Having this certificate, which is NOT required for GamePoint but we have it nevertheless, is one of the demands of the Alderney Gambling Control Commission (AGCC), the UK Gambling Commission of Isle of Man and Malta. Even countries accept this certificate. So, it's pretty awesome that we, a non gambling company, have it anyway!

Now some of you would love to see what exactly has been tested. This is some hard stuff, and you probably need to have knowledge of algorithms to fully understand what this is about. Yet it is no secret, so here we go
iTech Labs has conducted evaluation for the RNG implementation using Mersenne Twister algorithm as below:

This RNG consisted of implementation of Mersenne Twister algorithm. Our evaluation of the RNG consisted of source code evaluation, Diehard tests on the raw numbers generated by the algorithm, Chi-square tests on the shuffled decks for card games and various ranges for non-card games.

Tests conducted
a) Marsaglia’s “Diehard” tests were applied to 80 million bits of raw 32 bit random numbers generated by the Mersenne Twister algorithm. The following diehard tests were conducted on 2 sets of 80 million bits;
i) BIRTHDAY SPACINGS
ii) OVERLAPPING 5-PERMUTATIONS
iii) BINARY RANK TEST for 31x31 matrices
iv) BINARY RANK TEST for 32x32 matrices
v) BINARY RANK TEST for 6x8 matrices
vi) BITSTREAM TESTS ON 20-BIT Words
vii) BITSTREAM TESTS OPSO, OQSO, DNA
viii) COUNT-THE-1's IN A STREAM OF BYTES
ix) COUNT-THE-1's IN SPECIFIC BYTES
x) PARKING LOT TEST
xi) MINIMUM DISTANCE TEST
xii) THE 3DSPHERES TEST
xiii) THE SQEEZE test
xiv) OVERLAPPING SUMS TEST
xv) RUNS TEST
xvi) CRAPS TEST

The following Chi-squared tests were conducted:

i) Shuffling tests for single deck of cards (without a joker). These tests were conducted using samples ranging from 1,000 to 100,000 deals for a total of over 2.5 million deals.
ii) Scaling tests for the Dice games (die 1 and die 2)
iii) Scaling tests for the Bingo games

The Marsaglia RNG Die Hard tests exist out of a whole range of mathematical tests. It's not just one simple test. Some interesting readings about this subject can be found here: http://en.wikipedia.org/wiki/Diehard_tests

We can use 100 other tests, but they will all have the same result. The RNG we use is random. Nevertheless we also did some Chi-square tests as shown above. You can find a lot of information about Chi-square testing here: http://en.wikipedia.org/wiki/Chi-square_test

RNG are pure math, and the cool thing about math is that by looking at results you can always draw the same conclusion. Simply said 1+1=2. Whoever does research to it the outcome of 1+1 will always be the same. This also counts for our RNG and whoever tests us, we can honestly tell that:

Our card and number sequences are unpredictable, non-repeatable and uniformly distributed!
We really hope this takes away the doubt you have, but if there is anything else we can do we'd love to know. It's not all secret stuff, we're being perfectly honest and open with you. You are our Community and we CARE for you. There is no reason for us to not be open with you.

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